How Do You Choose a Job When You Receive Multiple Offers?

How Do You Choose a Job When You Receive Multiple Offers?

As a student, if you have dirtied your fingers in just about anything in gaming, tried to build a game or two, and your brain cooks games all the time making new rules and roles, you are very likely to have more than one offer by the time you finish your education in gaming.

The factors discussed in this blog may vary in importance for each of you. Backstage Pass is bringing this article to discuss some long term effects each factor will have on your journey ahead.

Large Companies and Indie Companies

Large companies typically have better employment benefits and more streamlined operations that affect an employee’s life. However, to gain visibility and recognition are not easy and the scope for learning depends on the group you will join.

In indie companies, you get to work in niche areas, handle a lot of work that is well beyond your imagination and typically work with very senior people. In a nutshell, the scope for learning is enormous. Some startups may give you shares in the company, called sweat equity. And others may offer fabulous packages with long weekends filled with work and fun.

Salary

Salary is an important consideration for many of us. If you need to support the family, support yourself, pursue higher studies without depending on parents, or save some money to start building games on your own, you must seek a job.

Never make a decision based on the size of the pay check alone. Consider all the factors below before you take a decision.

Creative Projects

There may be occasions when you want to be part of a team that is working on a new genre of game. Such projects always need an ability to stretch your mind and body. If you think you have them, go for such jobs that offer a place on the team.

When you apply yourself even to the most mundane task, you can turn it into the most creative adventure. Therefore, at the workplace, you should not look down upon any project. Many a time, an opportunity of your choice knocks on your door after you consistently prove that you execute all jobs with equal tenacity.

Creative projects give you an opportunity to fast forward your career.

Choice of Technology

While preferring to work with a particular technology, do build skills in other technologies that are alternatives and complementary for the chosen technology. This act will help you to remain relevant and steer the ebb and flow of tech trends.

A Good Team

No matter how good you are in your area of expertise, you are just two hands. A good team offers you more than hands: A good team trusts you and your ideas and gives you a space to think and wonder. A good team is a web of support in times of need.A good team has camaraderie that underlines its moments of harmony and disharmony.And a good team nurtures you.

Look for these traits in the team that interviews you and more specifically, the interviewer from your team.

Permission to Work on Pet Projects

Many times you may have a pet project or a side project that you want to pursue. It needs a lot of persistence to work on these pet projects as the work on these projects can be done only after attending to the regular work. Your interest in pet projects shows that you are a person who can strive longer and harder for things that you care about. While all organizations understand this fact, only some of them let you work on pet projects using the organizational resources. At the time of your interview, you can gently inquire whether the organization supports pet projects.

Conclusion

Use your discretion and listen to both your heart and mind when choosing a job offer over another because, the road less traveled may make all the difference in your life.

2016-06-17

4 Ways to Earn While Studying Gaming

For students who want to support themselves while studying or work for the sake of gaining experience, or both, we are bringing out this article on how to earn while learning.

Making Gameplay Videos and Monetizing Through YouTube

Gameplay videos teach you how to play a particular game using a video hosted on YouTube. There are many famous gameplay video makers such as PewDiePie, Yogscast, Rooster Teeth, and CaptainSparklez. It takes a while to earn the scales that these players have achieved. But it is worth trying. And remember, India is an untapped market in games.

E-sports

E-sports are competitive video game contests. And they carry handsome prize money to the winners. Players enjoy stardom, fan following and sponsorship’s as well. Dota 2 isa fine example of this kind, with a prize money of USD 18 million.

Indian Gaming League (IGL), Comic Con, Bangalore are some of the well-known e-sports platforms to reckon with in India.

Internships

If it is a year-long diploma course, you will apply for internship mid-way through the course. If it is a 4-year B.Tech.course in Game Development, you will officially start the internship in the final semester.

Collaborating with Seniors

Network as much as you can to nurture contacts. Similarly, develop expertise in areas of your interest. And then collaborate with your contacts to work for clients and seniors. It is OK even if you work for free for some months. The experience you gain is invaluable. The stepping stone for your next assignment is the fact that you have some real experience, not whether you earned money from your previousjob.

What Next?

By the time you pass out of school, you should ship at least one well-polished game. Publishing a game takes a lot of effort and tenacity and therefore speaks a lot about you. Consequently, it acts as the best stepping stone for an exciting career after college.

How to Land an Internship in Gaming

How to Land an Internship in Gaming

Internship is an experience that many students look forward to. And if you are the first among your friends and family to pursue gaming as a career, you may wonder how to land a good internship which is the stepping stone for a great career.

We are bringing you the 5 things that you must do, to get ready for an internship.

Attend Events

Attending events gives you access to people, trends, tools, and much more. Every event is a land of opportunities. The Game Developer Conference (GDC) held by NASSCOM every year is a great event to attend. It is scheduled to take place in Hyderabad in 2016.

Be a Part of the Gaming Community

Be a part of the gaming communities on social media and the web. Communities reverberate with trends and issues of the day and keep you abreast of developments in the field. Join communities that share knowledge, discuss issues, and deliberate on trends. Communities are organized by platform, by games, and so on. For example, Gamasutra blogs have a wealth of information on all aspects of making games. Likewise, explore the International Game Developers Association forums.

Start Working on Small Game Projects Early On

Get your hands dirty in making a game. The sooner, the better. Failed attempts at making a game teach you as much as the successful ones, if not more. Working on game projects teaches you how to anticipate issues, work within budgets, improvise resources, lock heads and find solutions, and last but not the least, steer the world of game publishing.

Be Persistent

Gaming is a demanding profession with a level playing field. The benchmarks on all fronts of gaming are set high and gamers are always pushing them higher. So to make a mark in the world of gaming, persistence is the best virtue you can possess. From small decisions to bringing projects to closure through publishing, it demands persistence.

Build an Online Portfolio

If you are a designer, make a game design portfolio and if you are a game art student, make a game art portfolio and showcase them. Your school often showcases student portfolios on the school’s website.

Create a LinkedIn Profile and Participate in LinkedIn Forums

LinkedIn is beneficial in two ways: It is the first stop for searching for talent worldwide. And LinkedIn helps connect to people working in your field of choice.

Upload a photo, fill in all the details on the profile page, and be visible to all. Also, fill in all the keywords and list your qualifications, awards won and so on. LinkedIn talks about you 24/7.

After you create the LinkedIn profile, start connecting with people. Work diligently on increasing your network. Also, join the groups that are relevant to your field of work and start answering questions posted by fellow members. This activity will build a public track record of your expertise and is very handy assessment tool for anyone who wants to work with you.

Conclusion
Above all, keep working and give your best to all assignments that you accept. After all, word of mouth plays a significant role in establishing your credibility.

Go, win people before you win internships or projects. And good luck.

choose an Internship

How Do You Choose an Internship?

When applying for an internship, you may find it difficult to decide whether the position is the right choice.

We are presenting a framework to assess an internship.

Wider Scope
Choose an assignment that gives you a wider scope of work. Such an assignment exposes you to the various departments of game making, develops different knowledge areas, and gives you a stronger presence in the world of game making.

Innovative Work
If the business offering the internship is doing innovative work, you may want to go for it. The reason is simple: even if your position includes routine work, you can network with the people involved in the innovative work and learn. The learning and exposure give you that streak of confidence that goes beyond good grades.

New Areas
It is always better to work at new areas. Note that it does not have to be a cutting edge technology. On the same note, whatever is new is always cutting edge, isn’t it?
Seeking new areas of work expands your horizons and helps you see your expertise in a new light.

Conclusion
A word of caution: you may be tempted to join where your friends are going but don’t. When you enter an organization where no one knows you, you will learn how to contribute in the real worldand know how to thrive alone.

The above framework is by no means complete. You can add all those factors that you think are important.

And then take a decision that is as objective as possible.

Your internship gives you a taste of the real world.

Go, savour it.

No Play to All Play – How Rahul Sehgal Came Home to Games

I met Rahul a few months ago in the offices of Backstage Pass. He looked almost lanky, a sharp voice and clear perception gleaning through his eyes and a casual authority over what he does seemed to make a large part of Rahul. I recognized him as Rahul, even before he said “Hello.”

mentor-rahul-sehgal

Game Design Mentor – Rahul Sehgal

Rahul Sehgal is the founder of Roach Interactive and a senior faculty at Backstage Pass. We are bringing you Rahul’s journey and his impressions about work and games:

Childhood

“My dad was a fighter pilot in the Indian Air Force. So I had to spend my childhood in some of the remote corners of India. However, I would get to play with lots of kids when I visited my extended family in Delhi and Shimla.Now and then I would get to play video games and PC games, but I never was an avid gamer.”

Enter Games

“Later I joined the merchant navy. I was there for about 18 years. I retired from merchant navy and was pondering over my next phase of life. I strongly felt, ‘This time it should not be just work. It should be a lot more than that.’ One path was to make games. Somehow my heart and my mind kept going back to making games.  And I started looking into the idea. The more I understood, the more convinced I was. Finally, I reached the point where I felt ‘This is it.’”

VFS and Later

“The next logical step was to enrol in a school. I went to Vancouver Film School, Canada to join the Game Design program. It was a very demanding course and taught me a lot, I mean, a lot. Without school, I would have taken about 4 years to learn all that I learnt. It was an awesome experience.”

“After graduating from VFS, I worked as an intern in QA at Piranha Games in Vancouver. Then I moved to Gameloft, India. While Piranha gave me the taste of the trenches of a startup, Gameloft gave me the exposure to game designing in an MNC. Finally, in 2011, I moved out and launched Roach Interactive. Currently, we are preparing for the launch of ‘Birds of Light’ for the mobile and PC platforms.”

Returning to India

“Soon after launching my company, Backstage Pass offered me the teaching position. It was a great thing to happen to me. Since then there is no looking back.  I develop, I learn, and I teach.”

Want to Work?

“Let me talk about what you would need the most to land a job in this field. Participate in game development as soon as you can. The game you helped develop should be available on Google Play, and App Store or for PCs. When your name shows up in the credits section, it means that you were part of the whole game development cycle. It talks a lot about you. The second most important factor is to have a well-curated LinkedIn profile.”

“What are the benefits of working in this field? It is getting interesting day by day. We are going to be a very highly paid industry with a wide variety of roles, not just a game developer or an artist. Also, this is a field wherein you don’t have to wear formals to work and say the right things. You can wear shorts to work and say what you think is right. Many opportunities for freelancing exist, and online collaboration with indie development companies abroad is a reality. And you can associate with them to earn both money and experience.”

Or Want to Turn an Entrepreneur?

“Before you become an entrepreneur, you should build an alternative source of income. Expect to fail in releasing the first couple of games. You need a lot of modesty and perseverance to stay on this path. And finding a good team is another factor that makes for a successful game.”

“And the benefits are well worth the effort and risks. Gaming is a field where even high school student can earn a couple of lakhs a month. Education facilitates but is not required. All you need is training in developing quality games, the ability to collaborate and build a team, and understand how to market games.”

Rahul Sehgal

Pocket Gamer Connects 2016

PG Connects, an annual event organized by Steel Media Ltd., was held in Bangalore between 21 – 22 April.

We are presenting the first-hand account of the event from Rahul Sehgal, Backstage Pass senior faculty and Founder & Creative Director of Roach Interactive. Some impressions from Rahul:

What is the significance of this conference?

“India has 2 major annual events for gaming, NASSCOM’s Game Development Conference (GDC) caters to all forms of gaming whereas Pocket Gamer Connects focuses on mobile games.”

Who attended the event?

“Game designers, game developers, students, bloggers, indie development companies, the Press, and just about anyone who has something to do with mobile games. Many speakers from abroad. The whole ecosystem was present. “

What was your talk about subjective design?

I discussed how to engage casual through core players through appropriate game design.

How do such conferences benefit the attendees?

“The opportunity to learn, connect, and showcase is enormous. For example, you can set up a table for an insignificant fee and showcase your game under development. The feedback you get is priceless. If you are an indie developer, you can find resources. If you are a studio, you can meet publishers. You can meet business developers who can market the game. Not to mention, such events organize competitions. These competitions kick off typically months ahead of the event. Isn’t that a great platform to showcase talent?”

Your advice for students of gaming?

All students should attend such events. Entry fee for students is subsidised. You get to experience the whole universe of mobile gaming. That can be a transforming experience. Also, the networking, the exposure, meeting the old and new friends, and the very vibes…all of them count immensely.

Anibrain School of Media Design's Showdown 2016

Showdown 2016 – Backstage Pass Team is the Runner Up

Ranging Tornadoes, with Mir and Prakash, was declared the runner up (http://schoolofmediadesign.com/showdown-2016/game-showdown-result) in the Games category of Showdown 2016.

Showdown is an annual event that attracts national and international participants to Pune where Anibrain School of Media and Design hosts this event. What makes this win sweeter is the fact that Mir and Prakash have been studying game development only for a few months now. They are in the first year of B.Tech. (Game Development) at Backstage Pass.

We are bringing out a blog to showcase what propelled such young boys to the centre stage at a prestigious event.

As I waited for them, I saw two lanky and shy-looking boys walk into the room. After the introductory handshakes, I deliberately took them on a trip of small talk. By the end of the talk, I saw they were smiling, nodding and chipping in with a word or two.

Mir Fasiuddin has always been an avid player of console, mobile, and PC games. Every time he would get a better grade, his family would buy him a game. And he had been showered with games throughout his childhood. When he passed his 10th class, the gift was a coveted Wii box. His eyes lit up even as he mentioned his Wii.

Mir says “I did not want to pursue a traditional career. So I started googling for offbeat careers and I found Backstage Pass.” He adds, “I knew I wanted to make a career in gaming and I should opt for the B.Tech. programme. So I picked up the mathematics stream in 11th and 12th classes.”

Jaya Prakash says, “I always used to have my way at home. My parents knew that whatever I do, I do responsibly so many decisions were left to me. I wasn’t a big time gamer. But after I joined a private boarding school for my 11th grade, I realized I was part of a factory that makes machines called engineers. And I knew the life of being a programmer because I know many in my family who are programmers. And that was a big no for me.” His eyes narrowed even as those words poured out. He adds, “When I told my parents I wanted to study gaming after my 12th grade, they were clueless. And my cousin stepped in to back my decision. (I owe him something.) Finally, I am here doing what I wanted to do.”

I set on to understand the bonding between them. “Well, we did a class assignment together and made a presentation. And that rocked bigtime. So we know we make a good team.”

And now comes the test, “What made you participate in the game?” Mir quips, “I saw the announcement on the notice board and thought we should give it a try. So I promptly roped in Jaya Prakash.”

“Since this is an international event, we weren’t sure where we would stand but thought we should at least participate.”, adds Jaya Prakash.

Then they set on to research. And learnt many things in their journey towards submitting the entry. How do we draw up a game design document, how do we engage a gamer, what traditional Indian games are popular, what locale do we choose, what choices do we give the player and so on. Many decisions with a lot of gut feel. And they submitted and forgot about it.

And when the results were out, they were in for a pleasant surprise. Raging Tornadoes was declared as the runner up.

“What did you learn?” I asked them. “Many aspects of game development, from writing the game design document to game psychology and some tools too.” Says Mir.

“The courage and now my parents know that I will find a niche for myself in gaming,” adds Prakash.

Even as I congratulated the boys, I could listen to their eyes say that the journey transformed them from within.

By Surya Prabha Vallae

Jayadev

Jayadev, the Teacher Who Brings Life to Art and Art to Life

Jay Dev - Game Art Mentor

Jay Dev – Game Art Mentor

When I met Jayadev, the faculty member in Arts at Backstage Pass, for the first time, he looked like a bouncer to me. Sorry for my perception. Heavy, stocky, well-built but one thing was missing. The stern look that is so typical of a bouncer. Instead, he had a broad smile on his face that lit his face brilliantly and even the room. That made all the difference.

The time flew as we started chatting and the next hour of our meeting took me through a journey of his life. When we called it a day, I knew that I came in touch with a poster boy for making it big with art, in a country where many look down upon art as something that can’t help live a prosperous life.

Jayadev loved to draw as a kid. His father, a government employee, was very supportive. He encouraged Jayadev to draw and draw more and draw even more. However, his mother was concerned that how her boy would have a bright career if he were so much into art.

Dev’s tryst with art started when a friend sent a copy of the Maya software from Australia. Dev would endlessly play with it enjoying what the software would let him do. The summer after his +2, Dev’s dad promptly took him to his friend and the Principal of the Heart Animation Academy and the famous cartoonist, Mr. Jayadev. Later he cleared the national entrance exam of the Heart Animation Academy and joined the same. Even as he was pursuing art full-time, the academy set up a 3D animation centre. It was only natural for Dev to learn the 3D animation centre. Heart Animation Academy gave him a glimpse of the utility of gaming in fields such as entertainment. Not to mention, the young Dev was blown away.

Dev joined Dataquest Entertainment, Hyderabad as a Junior Animator in 2004 and started teaching art at Arena Multimedia as a part-time faculty. In due course, he became a full-time faculty member and later the Centre Head. Today he stands certified by over 20 different software vendors such as Adobe and Maya.

Life was good and Dev wanted to pursue his studies. He looked for a school that would offer a B.F.A. recognized by the Universities Grants Commission (UGC). Meanwhile, Dev came in touch with Backstage Pass. When he met Professor Balakrishna, Bala immediately offered him a faculty position.  After long years of teaching digital arts, the Backstage Pass position was the logical next step. And Dev joined Backstage Pass as a faculty in 2013.

Jay Dev - Game Art MentorDev teaches game design and game art including 2D and 3D animation, art history, image editing, rigging, lighting and texturing, digital sculpting and so on.

When I asked Dev about what does it take for a student to be successful in an art-based career, he says: “Students of art are typically shy. They are inward looking. But the gaming industry needs people who are also outward-looking, that is communicative. Also, one cannot teach art or music to a student. The student should have a certain innate capability to pursue art. Then we add the tools to adopt the art to the digital world.”

He adds, “We find it difficult to get good students in art. How many schools conduct art classes and music classes? And the gaming industry needs artists and musicians in large numbers. I don’t find them in a regular school. Kids who study art and music on their own come to us because they are passionate about their interest.”

I had one last question, “Dev, what did your students teach you?” He laughs…“Patience. When I joined Arena as a faulty member, most of my students were at least 3 years elder to me. To command them, I had to be patient, demo my skills as a teacher, and then make them follow me. That process taught me patience. Patience is fundamental to the success of an artist in this industry. Works of art, animation films that are classics are made etched with great care.”

After my chat, I left for home. When I went to bed that night, I had a smile darting on my lips. And deep in my heart, I realized for the umpteenth time, if you follow your passion, life follows you and that I can ask parents to go around chin up if the child is good only in art or music.

Surya Prabha Vallae for Backstage Pass

Highlights of the IMAGE Policy – 2016

The Government of Telangana unveiled, among other IT policies, the IMAGE policy on April 4, 2016, for the Animation, Visual Effects, Gaming & Comics Industry (AVCGI).

Before we dive into the policy and its details, some number crunching for you to understand the opportunity size, which is Himalayan by any count:

  1. The Information and Communication Technology sector are recording a 17% growth and stand at USD 17 billion and make up 40% of exports from the state.
  2. The IT industry employs 4.5 lakh people in the state.
  3. The state’s IT industry ranks second in its performance compared to other states in India.
  4. Gartner reports that by 2019, the global IT spend will reach USD 3.9 trillion.
  5. Indian IT Industry has crossed the USD 147 billion mark recording a growth of 13%. It includes the domestic contribution worth USD 48 billion to the overall growth.

Now, on to the policy highlights:

Objectives

  • Make Hyderabad the most favoured destination for the AVCG industry.
  • Support for the development of manpower, infrastructure, and business.
  • Spread awareness about and create employment in the AVCG industry.
  • Strive for a larger share of the global outsourcing opportunity.
  • Creation of a framework for promoting IP creation and protection.
  • Promotion of local digital content for the education and entertainment for Indians.

The Government of Telangana proposes to achieve these objectives through these policy and strategy measures:

Infrastructure

Telangana State Industrial Infrastructure Development Corporation (TSIIC) to become the nodal agency for developing and managing the infrastructure for the AVCG industry. Also, reputed private developers are expected to play a crucial role in the infrastructure development.

IMAGE City

The IMAGE city for Animation and Gaming will be set up in the Ranga Reddy district on the lines of the Media City in Dubai, UAE, and the Dutch Games Gardens in the Netherlands. The city will be a world class facility to promote Animation and Gaming.

Training

An academy to impart training in the AVCG sector will be established to create the talent pool and foster entrepreneurship. The government will also promote AVCGI courses and expert talks.

TASK

The Telangana Academy for Skill and Knowledge (TASK) will play a major role in skill development for the AVCG sector.

Incubation

The Government of Telangana and the Software Technology Park of India (STPI) together have created an incubation centre dedicated to the AVCG industry. The Government of Telangana is also creating a funding mechanism to fund startups in the sector.

Reservation of Air Time

The Government of Telangana will coordinate with the Government of India to ensure that 5 to 15% of the air time for digital entertainment content is the content made in India.

The Government of Telangana has announced many fiscal incentives:

  1. 25% capital investment subsidy subject to terms and conditions.
  2. Reimbursement up to 20% of the production cost, if 80% of the production cost is incurred in Telangana.
  3. Exemption from the entertainment tax for animation VFX theatre film produced and released in Telangana.
  4. Reimbursement of internet charges up to 3 lakhs per annum for a maximum of 3 years.
  5. SC/ST/Women entrepreneurs will enjoy additional benefits if they have 51% stake or higher in an AVCG business.
  6. AVCG companies are exempted from statutory power cuts and will be encouraged to use renewable energy.

 

Apart from these major policy initiatives, the drive and the expectations based on realistic and optimistic industry factors and confidence were palpable on April 4, 2016, at the Hyderabad International Convention Centre, Hyderabad, where the Government of Telangana launched the policies.

The hall was filled with the bigwigs of the IT industry, the political and administrative heads of various departments and also entrepreneurs, students, and heads of IT companies of all sizes and shapes.

By arriving well ahead of the scheduled start time, the IT Minister Sri K.T. Rama Rao was the first person to send the signal to the industry, that the government means business. And the meeting started dot on time. Do we need to say more?

Happy Gaming.

Hyderabad Is the Right Choice

Hyderabad has a population of nearly one crore and of this a considerable portion are migrants from other parts of India. Students account for nearly 32 percent of the floating population in the city according to a survey done in 2012 for Hyderabad Metropolitan Development Authority (HMDA) as part of the Comprehensive Transportation Study (CTS).

Hyderabad has a large student population because it is home to many universities and institutes of repute. The city has two central universities; three deemed universities, and six state universities. Osmania University is one of the oldest universities in India. Other reputed educational institutes are  University of Hyderabad, EFLU, Jawaharlal Nehru Technological University,  International Institute of Information Technology, Indian Institute of Technology, Tata Institute of Fundamental Research  etc.  Institute of Public Enterprise and the National Academy of Legal Studies & Research (NALSAR) are situated here. This attracts students from all over India and even foreign countries. Apart from this, Hyderabad is well connected to places all over India by air, rail and road. So students coming here to study are not constrained by lack of connectivity.

Unique Features

The diversity in population in Hyderabad enhances the cosmopolitan nature of the city and presents a potpourri of cultures for the students to savour. The city hosts educational, cultural and professional events on a regular basis which helps students enrich their learning experience.

The numbers of restaurants, cafes, multiplexes and malls in the city provide good venues for entertainment, socialising and catching up with friends. The city is safe for students. Initiatives like the SHE teams introduced by Hyderabad police to protect women have made female students feel safer here. Most of the universities here provide good hostel facilities and there are other options like youth hostels, paying guest accommodation etc.  The city also has a relatively peaceful political and social environment and good public and healthcare services.

In a survey recently conducted by global consulting firm Mercer, the city has been ranked as the best Indian city to live in. The city is ranked at 139 in the list of 230 cities from across the world. The city in comparison to other Indian cities scores in terms of ‘lower crime rate’, ‘lesser air pollution’ and ‘improved options for international and reputable English speaking schools’ according to Mercer. Other Indian cities featured in the list are Pune (144), Bangalore (145), Chennai (150), Mumbai (152), Kolkata (160), and New Delhi (161).

For parents sending their children to study here, the advantages are the city is well connected and there are a number of national and international banks to transfer money. The cosmopolitan nature of the city assures that their children will not feel out of place here as they are bound to be students from their state or region here.  Cultural associations of different states are popular venues for students in the city to meet people from their state.

Employment

After finishing their education, young people can find c in the city because Hyderabad is home to many IT companies, multinational firms, manufacturing firms, pharmaceutical firms etc. The city is home to international IT companies like IBM, Microsoft, Accenture and Dell. Apple and Uber are planning to set up their development centres here.

So if you are choosing to do a course in game design at Backstage Pass, rest assured Hyderabad will be a good place to study. As for employment opportunities after your course, Backstage Pass provides placement options and there are opportunities for working in reputed companies like Purple Talk, Gameshastra etc., which are operating in Hyderabad.

So what are you waiting for? Pack your bags and get set for your dream career in the ‘City of Pearls.’