download_20160926_130126

How Do You Assess A Game?

Assessing a game is an art, science, part intuition and part knowledge.Developing a critique of a game sends you on a journey to understand the various aspects of a game. The journey teaches you more about games than the end analysis about the game.

Here are some broad areas you can look at when assessing a game.

What is the Intent of the Game

The intent of the game can be making money or providing fun or just a passtime or a combination one or more of them.

If the motive is to provide fun, the definition of fun varies with the audience, age, education and so on. For example, for a racer’s game, the primary audience is casual gamers rather than hardcore gamers. Look at the primary audience of the game and see if it satisfies the primary audience. If it does, you can conclude that the game has fulfilled its intent.

Does the Game Engage the Audience

An engaging game puts the players in a state where they lose track of time, feel like playing nonstop, and want to return to the game at the next opportunity.

Engagement is a state of mind. Sometimes the engagement comes through a skill that the player has to master or the challenge to finish a particular level. If the audience returns to the game consistently, you can conclude that the game is indeed engaging. Often, the engagement is provided through unlocking higher levels of the game or providing a leader board where the player can compare herself with all those who are playing the same game. Social features, tasks and rewards, too contribute to higher engagement levels.

Also, check if the game is replayable. Replayability is the art of providing variation when a player returns to play a game. Variation increases engagement.

How is the Game Designed

If the game in question is for casual gamers, then the game should present the levels appropriate to such audience. In other words, the game should not be either too shallow or too difficult. Also, it should reveal appropriate levels based on the expertise of the player as he masters each skill level. The art, the soundtrack, the player persona, the game mechanics, and the overall feel of the game should be geared for the audience.

Conclusion

Analyse all games that you play so that you can master the art of developing a critique of games. The knowledge and insights you gain through game analysis will help you make sound decisions when you develop games.

Happy gaming.

Sushil George

@Home with Gaming – Sushil George

Today, we are showcasing one of our faculty members, Sushil George. Sushil considers himself a Hyderabadi. He holds B.Tech. from JNTU, Hyderabad and has been working as a game developer for over 6 years now.

Childhood, Motivation and Inspiration

Sushil GeorgeIn hindsight, I see that games inspired me more than people as I was growing up. When I saw a DOS game load on a Windows 95 PC, I would get excited beyond words. I was playing all the games I could lay my hands, though the games were difficult to find in those days. The two years of junior college(Intermediate)that followed were busy years as I had to prepare for various engineering entrance exams. After joining B.Tech., I was back to playing games. I learnt C and Java as part of the courses in graduation, and the learning helped in my later years as a game developer.

Soon after I completed graduation in 2010, I joined Gameloft as a QA tester and understood the process of game development. A few months later, I left Gameloft and joined Backstage Pass to pursue the Advanced Diploma in Game Programming. The training has really helped in my later years as a game developer, thanks to my experienced and talented mentors. Later, I joined Avakai Games and since then, there is no looking back.

Gaming as a career is relatively new in India. The 40+ population in India hardly plays computer games. My parents do ask me occasionally if this is the right career for me. But I guess what matters to me is l feel at home in gaming. I believe that when I am at home in a particular area, I give it my best. And that is what important. At some point, money and passion will come together anyway.

Advice for Wannabe Entrepreneurs

Unless you have someone ready to invest in your venture, it is not really possible to start off as soon as you come out of college. So it is better to work for 3 to 5 years in a company. This will help you save some money for your venture and also give you a firsthand knowledge of how to run a game development team. When working, handle as many responsibilities as you can so that you know something about everything. And don’t forget to build in-depth experience in at least one chosen area of interest and keep networking by attending all the conferences within your reach.

Before you launch your own venture, ensure that you have released at least 1 or 2 games. That will help you understand what it takes to ideate, develop and release a game. Releasing a game is of great significance because the market not only teaches the process of and hurdles in marketing a game but also acts as a touchstone for your career.

Want to Pursue a Career?

This works fine for many of us. If you go abroad and get employed in a company with a good track record, you can probably retire from the same company. This is so because, in the West, the gaming industry is so well developed and is growing non-stop. They play games as individuals, families, friends and professional gamers. It means a healthy growth for the industry.India is not far behind as the job prospects are better than ever and will continue to grow.

The Chosen Path

No matter which way you want to go, give it your 100%. The most important thing: never stop learning and seeking newer game technologies.You will do just fine.

Wishing all of you a great journey in gaming.

— Sushil George

How Do You Choose a Job When You Receive Multiple Offers?

How Do You Choose a Job When You Receive Multiple Offers?

As a student, if you have dirtied your fingers in just about anything in gaming, tried to build a game or two, and your brain cooks games all the time making new rules and roles, you are very likely to have more than one offer by the time you finish your education in gaming.

The factors discussed in this blog may vary in importance for each of you. Backstage Pass is bringing this article to discuss some long term effects each factor will have on your journey ahead.

Large Companies and Indie Companies

Large companies typically have better employment benefits and more streamlined operations that affect an employee’s life. However, to gain visibility and recognition are not easy and the scope for learning depends on the group you will join.

In indie companies, you get to work in niche areas, handle a lot of work that is well beyond your imagination and typically work with very senior people. In a nutshell, the scope for learning is enormous. Some startups may give you shares in the company, called sweat equity. And others may offer fabulous packages with long weekends filled with work and fun.

Salary

Salary is an important consideration for many of us. If you need to support the family, support yourself, pursue higher studies without depending on parents, or save some money to start building games on your own, you must seek a job.

Never make a decision based on the size of the pay check alone. Consider all the factors below before you take a decision.

Creative Projects

There may be occasions when you want to be part of a team that is working on a new genre of game. Such projects always need an ability to stretch your mind and body. If you think you have them, go for such jobs that offer a place on the team.

When you apply yourself even to the most mundane task, you can turn it into the most creative adventure. Therefore, at the workplace, you should not look down upon any project. Many a time, an opportunity of your choice knocks on your door after you consistently prove that you execute all jobs with equal tenacity.

Creative projects give you an opportunity to fast forward your career.

Choice of Technology

While preferring to work with a particular technology, do build skills in other technologies that are alternatives and complementary for the chosen technology. This act will help you to remain relevant and steer the ebb and flow of tech trends.

A Good Team

No matter how good you are in your area of expertise, you are just two hands. A good team offers you more than hands: A good team trusts you and your ideas and gives you a space to think and wonder. A good team is a web of support in times of need.A good team has camaraderie that underlines its moments of harmony and disharmony.And a good team nurtures you.

Look for these traits in the team that interviews you and more specifically, the interviewer from your team.

Permission to Work on Pet Projects

Many times you may have a pet project or a side project that you want to pursue. It needs a lot of persistence to work on these pet projects as the work on these projects can be done only after attending to the regular work. Your interest in pet projects shows that you are a person who can strive longer and harder for things that you care about. While all organizations understand this fact, only some of them let you work on pet projects using the organizational resources. At the time of your interview, you can gently inquire whether the organization supports pet projects.

Conclusion

Use your discretion and listen to both your heart and mind when choosing a job offer over another because, the road less traveled may make all the difference in your life.

Rahul Sehgal

Pocket Gamer Connects 2016

PG Connects, an annual event organized by Steel Media Ltd., was held in Bangalore between 21 – 22 April.

We are presenting the first-hand account of the event from Rahul Sehgal, Backstage Pass senior faculty and Founder & Creative Director of Roach Interactive. Some impressions from Rahul:

What is the significance of this conference?

“India has 2 major annual events for gaming, NASSCOM’s Game Development Conference (GDC) caters to all forms of gaming whereas Pocket Gamer Connects focuses on mobile games.”

Who attended the event?

“Game designers, game developers, students, bloggers, indie development companies, the Press, and just about anyone who has something to do with mobile games. Many speakers from abroad. The whole ecosystem was present. “

What was your talk about subjective design?

I discussed how to engage casual through core players through appropriate game design.

How do such conferences benefit the attendees?

“The opportunity to learn, connect, and showcase is enormous. For example, you can set up a table for an insignificant fee and showcase your game under development. The feedback you get is priceless. If you are an indie developer, you can find resources. If you are a studio, you can meet publishers. You can meet business developers who can market the game. Not to mention, such events organize competitions. These competitions kick off typically months ahead of the event. Isn’t that a great platform to showcase talent?”

Your advice for students of gaming?

All students should attend such events. Entry fee for students is subsidised. You get to experience the whole universe of mobile gaming. That can be a transforming experience. Also, the networking, the exposure, meeting the old and new friends, and the very vibes…all of them count immensely.

Institute Of Gaming & Technology

How does Backstage Pass Placement Service Work for you?

The dominant thought in the mind of any student doing the final year of one’s studies is the kind of job one will get after the course and how soon. Though campus interviews and placements are the norm these days especially for professional courses like engineering, the trend is yet to catch up in other undergraduate courses. But coming to the gaming courses offered at Backstage Pass placements and internships, these are easily accessible to students.

This is because the institute makes efforts to give comprehensive training to students and prepares them for a career in gaming by organizing various workshops, seminars and guest lectures where students can interact with the leading professionals from the industry and prepare themselves for a successful career.

The institute is associated with a few gaming companies which helps students find the right placement or internships. Apart from this, game companies visit the campus on a regular basis to assess the students and give them an insight into the working style and opportunities in the industry.

Some of the part time instructors of the institute are from the gaming industry which gives an opportunity for students to interact with them and get ready references when they apply for a job.

Backstage Pass also makes efforts to train students on the skill sets required to get a job in the industry. Personality development and soft skill training are also provided to help students.

With such efforts, it is no surprise that students here get paid internship during the third year of the course itself and they attend college during the first half of the day and work at a game company during the other half. The stipend they get will be useful to them in financing their studies.

The placement service Backstage Pass provides combined with its well designed courses gives a definite edge to its students.