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How Do You Assess A Game?

Assessing a game is an art, science, part intuition and part knowledge.Developing a critique of a game sends you on a journey to understand the various aspects of a game. The journey teaches you more about games than the end analysis about the game.

Here are some broad areas you can look at when assessing a game.

What is the Intent of the Game

The intent of the game can be making money or providing fun or just a passtime or a combination one or more of them.

If the motive is to provide fun, the definition of fun varies with the audience, age, education and so on. For example, for a racer’s game, the primary audience is casual gamers rather than hardcore gamers. Look at the primary audience of the game and see if it satisfies the primary audience. If it does, you can conclude that the game has fulfilled its intent.

Does the Game Engage the Audience

An engaging game puts the players in a state where they lose track of time, feel like playing nonstop, and want to return to the game at the next opportunity.

Engagement is a state of mind. Sometimes the engagement comes through a skill that the player has to master or the challenge to finish a particular level. If the audience returns to the game consistently, you can conclude that the game is indeed engaging. Often, the engagement is provided through unlocking higher levels of the game or providing a leader board where the player can compare herself with all those who are playing the same game. Social features, tasks and rewards, too contribute to higher engagement levels.

Also, check if the game is replayable. Replayability is the art of providing variation when a player returns to play a game. Variation increases engagement.

How is the Game Designed

If the game in question is for casual gamers, then the game should present the levels appropriate to such audience. In other words, the game should not be either too shallow or too difficult. Also, it should reveal appropriate levels based on the expertise of the player as he masters each skill level. The art, the soundtrack, the player persona, the game mechanics, and the overall feel of the game should be geared for the audience.

Conclusion

Analyse all games that you play so that you can master the art of developing a critique of games. The knowledge and insights you gain through game analysis will help you make sound decisions when you develop games.

Happy gaming.

Sushil George

@Home with Gaming – Sushil George

Today, we are showcasing one of our faculty members, Sushil George. Sushil considers himself a Hyderabadi. He holds B.Tech. from JNTU, Hyderabad and has been working as a game developer for over 6 years now.

Childhood, Motivation and Inspiration

Sushil GeorgeIn hindsight, I see that games inspired me more than people as I was growing up. When I saw a DOS game load on a Windows 95 PC, I would get excited beyond words. I was playing all the games I could lay my hands, though the games were difficult to find in those days. The two years of junior college(Intermediate)that followed were busy years as I had to prepare for various engineering entrance exams. After joining B.Tech., I was back to playing games. I learnt C and Java as part of the courses in graduation, and the learning helped in my later years as a game developer.

Soon after I completed graduation in 2010, I joined Gameloft as a QA tester and understood the process of game development. A few months later, I left Gameloft and joined Backstage Pass to pursue the Advanced Diploma in Game Programming. The training has really helped in my later years as a game developer, thanks to my experienced and talented mentors. Later, I joined Avakai Games and since then, there is no looking back.

Gaming as a career is relatively new in India. The 40+ population in India hardly plays computer games. My parents do ask me occasionally if this is the right career for me. But I guess what matters to me is l feel at home in gaming. I believe that when I am at home in a particular area, I give it my best. And that is what important. At some point, money and passion will come together anyway.

Advice for Wannabe Entrepreneurs

Unless you have someone ready to invest in your venture, it is not really possible to start off as soon as you come out of college. So it is better to work for 3 to 5 years in a company. This will help you save some money for your venture and also give you a firsthand knowledge of how to run a game development team. When working, handle as many responsibilities as you can so that you know something about everything. And don’t forget to build in-depth experience in at least one chosen area of interest and keep networking by attending all the conferences within your reach.

Before you launch your own venture, ensure that you have released at least 1 or 2 games. That will help you understand what it takes to ideate, develop and release a game. Releasing a game is of great significance because the market not only teaches the process of and hurdles in marketing a game but also acts as a touchstone for your career.

Want to Pursue a Career?

This works fine for many of us. If you go abroad and get employed in a company with a good track record, you can probably retire from the same company. This is so because, in the West, the gaming industry is so well developed and is growing non-stop. They play games as individuals, families, friends and professional gamers. It means a healthy growth for the industry.India is not far behind as the job prospects are better than ever and will continue to grow.

The Chosen Path

No matter which way you want to go, give it your 100%. The most important thing: never stop learning and seeking newer game technologies.You will do just fine.

Wishing all of you a great journey in gaming.

— Sushil George